lab+7+cct333

=
Physical computing us a way of learning how people communicate through computer by first understanding how people express themselves physically. For example Hiroshi put the data into physical bottles when the lids were taken off the bottles and the bottles would make noise.=====

Physical computing allows for accessibility to wide range of people include elder who have hard time to use the technologies.
The following video is the example for physical computing.

media type="youtube" key="s8GW9RHs6Ho" height="344" width="425" align="center"

The prototyping method involves the LCD screen and keyboard and d tools interface kit. He uses the accelerometer to set thresholds by tilting it and setting limits in the live data view using the keyboard.

The creators showed the viewer the use of d-tool and how to use to operate the program through the desktop computer. This allow for a visual mapping of programming of input to ensure that prototype is working properly. D tools allow the creator to send out prototype to others and getting what they need.

The prototype allows people to use movement such as tilting their head to any direction. For example, the exemplar. Another example is the bike helmet.